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HellishUrsine
I make things. 18+

@HeyThereBoisItsYaDemon @HellishUrsine

Freelancer

Clawing out of Purgatory

Joined on 6/7/16

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HellishUrsine's News

Posted by HellishUrsine - 1 month ago


I would like to express my thanks to everyone who has followed me. I do not post as frequently as most other artists on this platform and my work is "okay" in my eyes. I am very grateful every time I receive a new follower and whenever I look at that number because you all are people who saw something I made and liked it enough to follow, thank you so much for that.


Currently, I working on a commissioned oneshot called Darkstar a shonen-inspired comic. In my free time, I am working on a few personal projects that I would like to showcase before Christmas (for real this time, but I can dream lol).


I have been debating with myself if I want to open art commissions to stay on top of bills and save for gifts this holiday season, but I genuinely don't know if folks would be interested.


Once again thank you for following, and thank you for existing. I hope you all have a wonderful holiday in the company of those you hold dear.

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Posted by HellishUrsine - October 18th, 2024


Made a Bluesky account and thought I'd participate in Meet The Artist.iu_1286775_5908769.webp


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Posted by HellishUrsine - July 16th, 2024


Workin' hard, school has been an ass-kicker, and freelance has been slow but I'm not complaining at the moment. Working on some monster girl stuff riding the high of this idea I had. Will post when satisfied. Mercy art I did a while back and never posted. I should draw her OW2 design. iu_1237657_5908769.webp


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Posted by HellishUrsine - July 12th, 2024


There's nothing new, trying to be more consistent with my posts. I drew Samus ages ago and never posted. iu_1235963_5908769.webp


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Posted by HellishUrsine - July 2nd, 2024


Sorry in advance for the long-winded post.


It’s been my most productive year for me so far. There’s still a lot I want to do personally and I have the rest of the year which is exciting.


I have been brainstorming a Fallout game set in Texas, which became my main focus when doing my assignments last month.


Over the last month and change in my free time, I’ve been playing between every Fallout game and Skyrim to compare and contrast features and mechanics from the respective games.


The Fallout game I have envisioned would have gunplay and player combat customization similar to 76 and Skyrim, agency and exploration like Skyrim, mechanics, and features adjacent to 1, New Vegas - 76, and the atmosphere and tone mimicking Fallout 1 - New Vegas. I might elaborate more on my notes when I'm satisfied with them.


Using my assignments to figure out the mechanics I’d like to implement and items I’d like to make and include. I was thinking of making a cell or a few including items, characters, and mechanics as a proof of concept demo and something neat for my portfolio in Unreal Engine 5.


I am getting a much better feel of Maya and Unreal and looking into how to do the things I'd like to include for the demo in Unreal. Starting small with reverse engineering lockpicking mechanics to make my own. It’s ambitious to think about, but the worst that could happen is I don’t try, so why not?


Had to fill a scene with required figurines and objects for most of my assignments. Chose to pick a random encounter for two.


Inspired by Pavel Tarnowski's Fallout 2 artwork. Using the fast travel system which would be activated via car (10 for every 200 people I think was the ratio in the Fallout Bible). Traveling in a hot car for a prolonged time results in a “Heat Exhaustion” debuff. The encounter would only occur if the player has a high enough Luck and or Scavenger Perk. The player would find a working AC in an AC repair shop which will then be marked on your map. With a high enough Repair skill the player can fix it and install it on the car.


Here are the scenes, I had 5 days to create both. I don't like Substance Painter, but it's required. Constantly crashing during saves or renders. Not many free assets either. Does anyone know of any good websites with free Textures and Smart Materials for Substance Painter?


Sorry again for the long-winded post.


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Posted by HellishUrsine - June 14th, 2024


Damn, It's already June. Been nose-deep in school and freelance but still working on stuff. A lot slower than anticipated I might add, but I have still been freehanding and revising chapters for my story. Also been having a lot of fun with this Fallout proof of concept I thought about after a night of modding.


Originally, Rhodi was going to be a Blue-Ringed Octopus Mermaid. Playing the role of mechanic and gunsmith, have had the original on my mind, and thinking about what I could do with it.

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Posted by HellishUrsine - April 2nd, 2024


Howdy, hope all is well! been busy with school and freelancing. I haven't done much digital art aside from the last few days, but I have a ton of sketches and junk in my notebook, maybe I'll share the ones I like.


Maya is a beast. Wish it wasn't so different from Blender though, learning curve on both is steep. I am full of ideas but only have so much ability to see them to fruition. I would like to have at least a chapter of the story I am working on done and published by mid-summer. That is somewhat wishful thinking however with my schedule.


I should stream, but I keep forgetting I can or I'd rather watch YouTube while I work lol. Tbh might just set up a little viewer or something on-stream connected to whatever video I am watching.


Love seeing all the amazing work on this site. Here's a Cutie Honey sketch I did this morning on my tablet waiting for breakfast. iu_1183982_5908769.webp


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Posted by HellishUrsine - February 27th, 2024


College is putting me through the wringer. Writing and drawing in my free time, still working on my one-shot. Here's a page I turned in for class, I had 5 hours to draw and ink it. The assignment covered Biomorphic Lines, so I made a scenario taking place in a dark room with light-shining-through wooden blinds. Forgive some of the lettering not being inked, my pen got ruined. Have been doing a lot of dabbling in Blender and Maya, if I feel confident enough I'll post what I make.


CONTEXT: A swelling altercation between members who work for the same military corporation. Stumbling across a family hiding out from the soldiers fighting outside. A young medic agrees to aid the injured and ailing father but is interrupted by his Blood-Thirsty Superior.iu_1168120_5908769.webp


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Posted by HellishUrsine - January 27th, 2024


Live on Twitch come by and hang out! Doing some editing, drawing, and maybe games. https://www.twitch.tv/hellishursinetv


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Posted by HellishUrsine - January 27th, 2024


I feel like I can get stuff done for the first time in a while. I have been working on some projects personal and professional. Stuff is looking good, just wish I could drop the negative people in my life without committing suicide. Keep up the phenomenal work everyone ya'll are so talented!


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